Video Text Content



On-Screen Text: 
“Sony has strong businesses in the entertainment industry, such as games, music, pictures and anime” 
 
A collage with Sony’s various movies, TV series and games is shown. 
 
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“and will further expand those through Location-Based Entertainment, where fans can be immersed in the world of beloved titles together with families and friends. ” 

 
The scene switches to a concert hall. “Spider-Man: Into the Spider-Verse“ is playing on the screen with an orchestra on the stage. The audience in the hall is having a good time and some are wearing Spider-Man merchandise. 

 

The scene switches to a large wall projection of a digital Spider-Verse comic book. As a person makes a Spider-Man hand gesture towards the screen, a spider web appears on top of the digital comic book. 
 
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“We aim to bring various commercial and R&D technologies to enhance and enrich the experience. ” 

 
Two people are playing a “Men in Black International”-inspired game in a room where the game world is projected on all the walls around them. They are using VR controllers to shoot at ”Worms”, or ”Annelids” - a strange alien species, in a half-destroyed old castle setting. 

 

The scene switches to a person playing another “Men in Black International”-inspired digital puzzle game, where they are connecting digital icons by touching the wall. 
 
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“Floor-type haptics technologies” 
 
The scene shows content projected on the floor. As a person takes a step, sparkling particle effects appear under their feet. 
 
 
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“The haptic devices embedded in the floor vibrate and provide a range of feedback to enhance the audio and visual entertainment experience. ” 
 
 
An animation is showing how the Haptic floor works. When a foot touches the floor, a rippling water puddle, lightning and footprint inspired graphics appear. 

 
 
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“The technology can deliver different sensations, like walking in a puddle, or on a sandy beach, or on cracking ice. ” 
 
The scene switches to a floor projection room. A digitally generated cobbled street covered with rainwater is displayed on the floor. Two people are walking, jumping, and stomping. The displayed content reacts to their movement in real time, making the water splash. 

 
A person walks on a sandy beach projected on the floor.  

 

A person walks on an icy ground projected on the floor. Ice cracks as the foot hits the floor. 

 

On-Screen Text: 

“Marker-less Motion Capture” 
 
The scene switches to a long hallway with a wall projection of a white fog. As a person walks by, the fog swirls away and a beautiful forest appears behind it. 

 
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“Sony’s marker-less motion capture can track the posture and movement of a large number of people in real-time ” 
 
An animation is showing how the marker-less motion capture works. Three people are walking around displayed as animated silhouettes, and numbers of tracked points gradually appear on their bodies. The points get connected and take the shape of three stick figures. Three cameras drop down from the top of the scene, illustrating how the live camera recording captures people’s movement.  
 

 
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“and allow them to interact with digital content in a physical space. ” 

 
The scene switches to a vast museum-like space with a high ceiling. The walls and floors are covered with large edge-to-edge projections of colorful spray-painted imagery. As three people walk around the space, new splashes of colors appear on the floor.  
 
 
The scene switches to a pink milky smoke content. As people walk around, the animated smoke on the floor swirls away from their feet. 
 
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“The technology is designed to be flexible and can cover a large area. ” 

 
The scene switches to another projection content in the same space, where the wall is covered with graphics depicting stained glass. On the floor, a kaleidoscope-like pattern in matching colors appears under a person’s feet. When they move their arms outward and upward, the size of the pattern changes in real-time.  
 

 
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“Mobile motion capture system "mocopi™" ” 
 
A person opens a small box and find six small circle-shaped sensor devices inside. 
 
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“mocopi is an affordable, mobile, full-body tracking system that allows actors to control digital characters using their body. ” 
 
A phone UI is shown, and the user connects the six sensors to the mobile phone. They attach the sensors to their body – one on the head, one each on the wrists, one at the waist and one for each ankle. 
 
The scene is showing a recording where the male user is seemingly transformed into an anime-style female character standing in the same physical living room.   
 
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“Using only six lightweight sensors, actors can make characters come alive and interact with the audience in real-time. ” 

 
The scene switches back and forth between a recording of the male user in the real-world environment, and the animated female character with both the real-world background and with an animated background. They are dancing in sync to the same tune to illustrate how the user is controlling the digital character to perform the exact same movements as they are.  
 
 

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“Future of Location-Based Entertainment” 
 
Two people are once again standing in a room with seamless projections on the walls all around them. They are experiencing an immersive “Men in Black International”-inspired futuristic subway ride.  

 
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“We aim to introduce a variety of unique technologies within Location-Based Entertainment. ” 
 
A person is standing against a projection wall. They are making high-kicks and punches in the air that breaks a digital concrete wall with a “Cobra Kai” emblem as if they were actually hitting it. The digital wall eventually breaks into pieces.  
 
 

A person is standing in front of a projection wall showing trees with red leaves and mount Fuji in the background. As he moves his arm, the leaves fall like digital confetti. 
 
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“Our ambition is to create new destinations where families and friends can create long-lasting memories. ” 
 
 
 
A person is enjoying a “Men in Black International” inspired game, turning a digital wheel by swiping the wall vertically. 
 
The scene switches to a “Jumanji: The Next Level”-inspired game taking place in the room with seamless projections on all the walls. Two people are making running and jumping movements controlling game characters to navigate through a digital jungle by avoiding obstacles and collecting digital coins. 
 

 
The Sony Logo is shown. 
 

 
Outlander - now on Starz 

Ghostbusters : Frozen Empire - Exclusively in Theaters.  

Cobra Kai Season 5 - now on Netflix 

Jumanji The Next Level - now on Disc and Digital 
The Boys - now on Prime Video 

Hotel Transylvania: Transformania - now on Disc and Digital 

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Spider-Man: Across the Spider-Verse, the Movie -- Available on Disc & Digital 

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