Sony Creators Conference
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14:00 - 15:30 PDT on Aug 9
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Game, Visualization, Computer Graphics
Next Gen Development for Games
ゲーム開発技術の最先端をリードし続けるPlayStation Studiosのゲーム開発者やクリエイターが登壇し、ゲーム開発における生成機械学習の活用やレンダリング技術に関する知見をご紹介。
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Speakers
鈴木 健太郎
株式会社ポリフォニー・デジタル リードグラフィックスエンジニア
Graham Aldridge
Principal R&D Engineer, Bend Studio, Sony Interactive Entertainment
Logan Olson
Director of Generative ML, Haven Studios
Nasir Khalid
ML Researcher, Haven Studios
Related Contents
Rendering Technologies behind Gran Turismo 7
外部サイト
Keynote Presentation
Keynote Presentation
"Pioneering the Future of Creation"
Day 1
August 8th
Engineering for Creativity at Sony Pictures Animation
Visual Effects Using Real-Time Technology
Innovating Live-Action and Animated Projects
A New Frontier - Taking Optical Tracking to the Virtual World of Sports
Future of Virtual Production in Music
Day 2
August 9th
Obsessed with Realism: "Gran Turismo: Based on a True Story”
GT Sophy, a Breakthrough in Racing Simulation Game, Gran Turismo™ Sport
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